03 · WorkSafe Victoria initiative

Project Simplify

Project Simplify · Head of Innovation & Technology · Opposite

  • AUD $1M Broader initiative
  • 06 Delivery partners
  • 3+3 Team led
Project Simplify interface

Case study

Project Simplify

At Opposite, I led the product design and multidisciplinary delivery that transformed workplace-complexity research into a public website, learning experience, and web/mobile product enabling individuals, teams and organizations to identify complexity, access practical strategies, understand their simplification style and track progress.

Role
Head of Innovation & Technology · Opposite
Timeline
2020 — 2023
Core stack
Product strategy · UX/UI · Data visualization · Webflow · Learning design
WORKPLACE COMPLEXITYResearch → product ecosystem

Activities

300+

research-informed

Personality types

4

simplification styles

Partners

6

organizations aligned

01 · Context

01

02/08

A substantial research program needed to become usable.

Project Simplify explored how unnecessary workplace complexity affects mental health, wellbeing and productivity. The broader initiative brought together WorkSafe WorkWell, Charles Darwin University, Metro Trains Melbourne, Jemena, Benny Button and Opposite.

The design challenge was to translate a substantial research program into something people could understand and use — not only a repository of findings.

02 · Translation

02

03/08

From research artefacts to a guided practical journey.

The product helps users identify where complexity exists through the Simplify Framework, recognize their simplification personality type, access more than 300 research-informed activities and strategies, and track progress over time.

I focused on making the underlying concepts memorable and navigable. The four personality types provided an accessible entry point, while the activity library turned the research into ongoing practical value.

  • 01Framework for identifying sources of workplace complexity
  • 02Four personality types explaining different approaches to simplification
  • 03Library of 300+ activities and strategies
  • 04Calendar and progress tracking
  • 05Web and mobile access

03 · Direction

03

04/08

Progressive disclosure kept depth without overwhelming.

The experience used progressive disclosure so users could move from a simple idea into deeper evidence and activities without being overwhelmed. Content, illustration, interaction and navigation worked together as one learning system.

The public website introduced the initiative and its findings. The product platform carried users from awareness into repeated action.

Interface · Guided web experience

Desktop

The research program becomes a guided journey: daily activity, recommended practices and visible progress.

Project Simplify home dashboard with daily activity and recommended recipes
Project Simplify profile view with progress stats and achievements

04 · Platform

04

05/08

A coherent web + mobile ecosystem, not a marketing site.

The ecosystem combined profile, framework, 300+ activities, calendar and progress tracking across desktop and mobile. Every layer served the same underlying research model, so users never had to translate between marketing language and product language.

05 · Leadership

05

06/08

Multidisciplinary delivery across research, design and tech.

As Head of Innovation & Technology at Opposite, I managed three developers and three designers while contributing directly to product structure, interaction design, visual communication and delivery decisions.

My role connected stakeholders, researchers, content, design production and technical implementation across a broader initiative valued at approximately AUD $1 million.

Interface · Mobile ecosystem

Mobile

The same system on mobile: personality report, recipe library and a progress calendar that keeps the habit alive.

Project Simplify mobile home with daily activity card
Project Simplify personality profile report on mobile
Project Simplify mobile recipes library with active recipes
Project Simplify mobile progress calendar with activity tracking

06 · Value

06

07/08

Breadth, availability and practical activities — proven.

The finished ecosystem made the initiative available across desktop and mobile and converted research into more than 300 practical activities, a framework, personality types and progress tools. Adoption metrics aren't publicly available, so the case emphasizes verifiable breadth and translation rather than invented numbers.

07 · Reflection

07

08/08

The pattern that continues in EstarMed and BEOND.

Project Simplify established a pattern that continues in EstarMed and BEOND: my strongest work makes a difficult system understandable without flattening the reality behind it.

Live product

See the work in its real context.